Whoops!
The 3-round guessing game. Describe, give one word, mime: the same deck comes back three times, and so do the laughs.
Two games, four ways to play, zero ads.
Whoops! brings together a guessing party game and an online Werewolf with smart bots. Pick your game, then your mode: local around a single phone or online in a video room, with no install and no account.
The 3-round guessing game. Describe, give one word, mime: the same deck comes back three times, and so do the laughs.
Werewolf, Whoops! edition. Secret roles, a voice game master, smart bots and a Family mode with cuddly toys.
Whoops! is a team guessing game inspired by the great classics of game night, but fully digital. No box to carry, no cards to shuffle, no missing hourglass: a browser is all you need. You form two or more teams, pick a theme, set the timer and start playing.
The secret of Whoops! is repetition. The same cards come back each round with one more constraint. Words your team saw go by in round one become reflexes in round three, and the game gets faster and more absurd. That is what makes it addictive: everyone wants one more game.
Make your team guess the card by talking freely, without saying the word itself. Teammates can guess as many times as they like before time runs out.
Same deck, but only one clue word per card and only one guess. You have to find the right word, the one the whole team remembers.
Total silence. Gestures, faces and sound effects to get the last cards guessed. This is the round that gets the biggest laughs.
Each guessed card scores one point for the playing team. A skipped card goes back into the deck and returns before the turn ends, so nothing is lost. The game works from 4 players and accepts more than two teams for big groups. The timer is adjustable: shorter for a frantic pace, longer for kids and beginners. House rules (no rhyming, no spelling, no title in rounds 1 and 2) appear on screen, and a final leaderboard rewards the best players.
Blockbusters, cult films, current series, singers and celebrities the whole table recognizes.
From retro classics to today's big titles, for gamer nights and animation fans.
Landmarks, historical figures and capitals: the favorite theme of quiz lovers and family dinners.
Simple, friendly cards so the youngest play on equal terms with adults.
The Night of the Wolves - Whoops! Edition is a role-playing, social deduction game in the spirit of the classic Werewolf. Each player gets a secret role. At night the werewolves devour a villager; by day the whole village debates and votes to eliminate a suspect. Villagers win if they unmask every wolf, wolves win if they stay in control of the village.
The host picks the roles before the game, and the game suggests a setup based on the number of players: very simple up to 5 players, richer beyond that.
Each night she discovers a player's true nature. Her power is precious, but talking about it too early points the wolves to her.
A life potion to save the victim, a death potion to eliminate a suspect. Two decisions, one use each.
If he dies, he shoots someone before his last breath. A threat that hangs over the whole debate.
Cupid links two players, the Thief swaps his role, the Little Girl half-opens her eyes to spy on the wolves.
The Elder survives the first wolf attack, but not the vote or the witch. The Angel adds a victory condition of their own.
Two players short? Bots take their seats and really play: they accuse, defend themselves, vote and adapt their behavior so they do not become repetitive. You can even play alone against them in local mode, which lets you practice before gathering friends.
A synthetic voice, male or female, narrates the night, calls each role and announces the morning, with ambient sound from the very first screen. The game becomes a shared story, and nobody has to give up playing to run it.
The classic Werewolf, with tense nights, accusations and plot twists.
A gentle atmosphere for children: Cunning Wolves hide the cuddly toys, the Magician has her potions, the Super-Hero catches a culprit. You go to the corner instead of being eliminated, so you laugh instead of sulking.
One night, one debate, one final vote. Perfect for a quick game of a few minutes.
Online, a game brings together 4 to 16 players, humans and bots combined, in a room with built-in video; larger tables come with VIP mode. In local mode, a single phone is enough.
Because they open in a browser and can be understood in a minute, Whoops! and The Night of the Wolves fit almost any situation. Here are the most common uses.
For a birthday, Whoops! breaks the ice as soon as guests arrive: you form teams, start the timer and everyone laughs before the cake is even served. Late in the evening, when energy drops and conversations settle in, The Night of the Wolves takes over and turns the living room into a village where everyone suspects their neighbor.
Dispersed teams miss informal moments. An online room fills that role in 20 minutes: the code is shared in the team chat, cameras turn on, and a guessing or deduction game creates shared memories. No license to buy, no app to install, no account to create: one link and you play.
One rule matters: everyone must be able to play. The Whoops! kids pack and the Family mode of The Night of the Wolves put the youngest and the grandparents on equal footing, with a gentle tone and cuddly-toy stories. A single phone is enough, so nobody retreats behind their own screen.
A cousin abroad, a friend who moved, grandparents in another city: online mode brings them back around the same table. Timers are synchronized, roles are dealt in secret, and bots fill in for last-minute absentees.
Open The Night of the Wolves online, create a private room and share the code with your friends. Everyone joins from their phone or computer, video starts in the browser, then the voice game master paces the nights and days. If you are short of players, bots fill the table.
The best phone party games start in seconds, need no account or install, and are played with several people. Whoops! (a 3-round guessing game) and The Night of the Wolves (social deduction) fit that description: one phone is enough in local mode, and everyone plays on their own in online mode.
No. Both games run directly in the browser, on iPhone, Android, Mac and PC. You can add Whoops! to your phone's home screen for one-tap access, but it is never required.
Yes, playing is free and you will not see any ads. The project runs on voluntary donations; some options, such as VIP mode for large online tables, may be paid.
In local mode you can even play alone: bots take the other seats. Online, count 4 to 16 players, humans and bots combined, with the largest tables offered through VIP mode. The bigger the table, the more the special roles matter.
Yes. The voice game master, a synthetic male or female voice, announces the night, wakes each role and declares the morning results. Nobody has to give up their game to host, and nobody cheats by spying on the narrator.
Yes. Family mode replaces the dark atmosphere with a story of cuddly toys: Cunning Wolves hide the toys, the Magician has "Give back the toy" and "Sleepy time" potions, and you end up in the corner instead of being eliminated. The vocabulary is gentle and the tone stays playful.
Local mode is played in the same room, with a single phone passed around. Online mode brings distant players together in a room with live cameras, synchronized timers and roles dealt in secret on each player's screen.
Start a Whoops! online room for a 20-minute warm-up, or a game of The Night of the Wolves for a more strategic moment. Share the code in your team chat: no install, no account, and everyone sees each other on screen.
Yes. Whoops! comes in French, English, Spanish and Chinese, and The Night of the Wolves is translated into the same languages. The selector at the top of the page takes you to the right version of the site.
In a world where screens isolate, Whoops! uses digital tools to create very real connections. Born from a simple frustration, wanting to play a good game with friends without the equipment that is always missing, the project was created independently to offer a fast, universal, ad-free experience.
If you like the project, you can support it with a donation; a VIP mode also exists for our most loyal players.